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Build Better AAA Mobile Games with Adaptive Performance from Unity and Samsung


SPEAKERS

Senior Software Engineer
Principal GameDev Engineer
Available from October 6

Samsung Adaptive Performance (AP) allows game devs to closely monitor device thermals, avoid throttling before it happens, and optimize peak performance.

In this session we’ll give you an overview of AP and in collaboration with Samsung show how AP was used to optimize League of Legends Wild Rift. Plus a peek at how AP can help your game look better on unreleased hardware.
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