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High-Performance Computing that’s Earth Friendly


Oct 21
15:00 - 15:20

SPEAKERS

The demand for computing resources is continually increasing while at the same time so is the need for more sustainable, more efficient technology. These are often at odds with one another.

The game industry has always pushed the envelope on performance and making every cycle count. The methods they use to achieve high-performance can result in substantial gains in computing efficiency which could be applied to general computing to decrease energy consumption in data centers and devices.

This talk explains how computing languages and program architecture impact efficiency and energy use, and how Unity’s DOTS (Data-Oriented Technology Stack) yields high-performance computing that is also energy efficient.
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